- System: Steam [PC]
- Publisher: Daedalic Entertainment
- Developer: Daylight Studios
- Release Date: February 15, 2017
- Genre: Adventure, Indie, Space, Simulation
- Official Website: www.holypotatoesgame.com
Who it Caters to
As you fly through space, you’ll discover various planets where you’ll need to gather resources either from battles or simply just wandering around. If you enjoy games where strategic planning is important, along with being able to take responsibility for your crew and their tasks, then Holy Potatoes! We’re in Space?! is certainly the right choice for you.
What to Expect
Instead of using realistic characters to drive the narrative, Holy Potatoes uses Potatoes called Spuds to draw out the humor, but also make the feel of the game less daunting for players who haven’t dived into a space adventure title before. The game comes with a plethora of features such as being able to travel to hundreds of different planets to collect resources, encounter a wide variety of races ranging from the wacky Cosmic Carrots to the more vibrant and often times weird Obnoxious Onions.
While we played through the game it felt a lot like Mass Effect in a way, where your ship and crew simply couldn’t survive unless you made a conscious effort to scour the world for what you needed in order to buff your entire squad. So if you enjoyed Mass Effect and games that revolve around that similar playstyle, Holy Potatoes! We’re in Space?! will definitely hit the spot.
Introduction - What the Spud?!
We weren’t sure what to expect coming into the game, but we say with certainty that after running through the early stages of the game it’s incredibly satisfying to play. Once the training wheels are off, you’re now given the responsibility of the ship and must now start paying close attention to all that’s happening. The game allows you to name your ship to create a more personal feel to the game, along with other interesting things as you progress further into the story. The witty descriptions that come along with each character you come across are brilliant and don’t take away from the games overall purpose. In fact, we felt these quirky character names were like the icing on the already delicious cake, and so we dived right in and enjoyed every bite.
The only issue is that, in the early phases you’re only limited to four members on your crew ship and so you’ll have to make a sacrifice by firing one of your spuds if deemed necessary. Again this isn’t something forced upon you and we liked that since we wanted to get a feel for the game mechanics so using the crew we built from the get go was great.
We found ourselves having to keep track of our SOL, an energy source that plays an integral part in the game and is what allows you to travel to different planets, along with being able to conduct research and various other activities on board. As we stated earlier, managing your team is key but being able to keep track of what you have in inventory is much more crucial, so let's go into more detail.
Resource Management | Battle Mode
For most of your trip, you’ll be going back and forth to the Star Hub since that’s where you’ll be able to refuel on your SOL, along with being able to repair any damages to the ship. This is also where you’ll be purchasing, hiring (and firing), and upgrading various sections of your ship. Everything starts at level 1 and as you continue to engage in tough battles, enemies will drop more $tarch (or even try to bribe their way out of battle), along with important items to make the rest of your trip a little less daunting. This is where hiring the right crew becomes imperative because throughout the game each enemy you come across will differ and come with their own weapons to take you out. Crew members come with specific buffs, take Kokomber for example, who specializes in Railgun perks and so if you tend to use the Railgun frequently, hiring him would significantly improve the crafting process and boost the HP of your weapon.
Once you’ve hired the right crew, upgraded your facilities along with your weapons, it’s time to explore planets and fend off enemies that threaten to stop you along the way. Each battle has their own funny dialogue with some situations having you choose how to respond to progress. There are times where you could avoid a battle altogether and still collect goodies to complete the exploration, but a lot of the time you’ll be engaging with a lot of these hooligans.
Battling is quite simple since the UI is very organized and straightforward, and all you need to do is decide who attacks and where the attacks should go. This strategic planning is crucial especially in later battles because some of the enemy weapons are just so powerful that, within a few turns your HUD shield is broken and your weapons are on the verge of being destroyed. The game doesn’t end when all weapons are destroyed because your pilot has their own special move that can also damage the enemy HUD and create status ailments such as weakening defenses. All of this will need to be taken into account so that way your crew doesn’t suffer from traumatic disorders (this will happen a lot in the beginning mind you), and $tarch can be saved to create better training and research facilities.
All in all, the battle system is very easy to use and doesn’t require any sort of customization to clean the interface up.
Honey's Gameplay Consensus:
Reading them to yourself was ok, but what really makes the narrative jump out at you is when the right voicing is behind the character to really emphasize the meaning even further.We also would’ve liked to be able to save when we wanted to, because there were times when other tasks around the office needed to be taken care of, and because we couldn’t save on the spot it became an issue. Overall, we had a blast with Holy Potatoes! We’re in Space?! and we look forward to more content from Daylight Studios. We’d also like to thank Daylight Studios for giving us this splendid opportunity to play their game, and it was a pleasure to meet you at Tokyo Game Show!
- Very funny dialogue with quirky looking characters to match.
- In depth and challenging game once you get further into the story.
- A lot of replay value since there’s so much to take care of on board.
- A Rich cast of characters, all with cool personality descriptions.
- Visuals are clean along with the UI.
- Easy to dive into regardless of your gaming background.
- We didn’t encounter any multiplayer option. Would be a nice addition later on.
- No voice acting makes our heart cry.
- Not being able to save when we wanted to was a drag.
Honey's Final Verdict:
As always for all things sweet, with all the buzzing news straight from Japan, be sure to keep it locked here on Honey’s Anime.